package com.gh.gamecenter.core.utils;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.text.style.ImageSpan;

/**
 * 图文中心对齐
 */
public class CenterImageSpan extends ImageSpan {
    public CenterImageSpan(Context context, int resourceId) {
        super(context, resourceId);
    }

    public CenterImageSpan(Drawable drawable) {
        super(drawable);
    }

    public CenterImageSpan(Context context, Bitmap bitmap) {
        super(context, bitmap);
    }

    @Override
    public int getSize(Paint paint, CharSequence text, int start, int end,
                       Paint.FontMetricsInt fontMetricsInt) {
        Drawable drawable = getDrawable();
        Rect rect = drawable.getBounds();
        if (fontMetricsInt != null) {
            Paint.FontMetricsInt fmPaint = paint.getFontMetricsInt();
            int fontHeight = fmPaint.descent - fmPaint.ascent;
            int drHeight = rect.bottom - rect.top;
            int centerY = fmPaint.ascent + fontHeight / 2;

            fontMetricsInt.ascent = centerY - drHeight / 2;
            fontMetricsInt.top = fontMetricsInt.ascent;
            fontMetricsInt.bottom = centerY + drHeight / 2 + 1; // fuck 这里不加 1px 会导致图片底部被截掉 1px
            fontMetricsInt.descent = fontMetricsInt.bottom;
        }
        return rect.right;
    }

    @Override
    public void draw(Canvas canvas, CharSequence text, int start, int end,
                     float x, int top, int y, int bottom, Paint paint) {
        Drawable drawable = getDrawable();
        canvas.save();
        Paint.FontMetricsInt fmPaint = paint.getFontMetricsInt();
        int fontHeight = fmPaint.descent - fmPaint.ascent;
        int centerY = y + fmPaint.descent - fontHeight / 2;
        int transY = centerY - (drawable.getBounds().bottom - drawable.getBounds().top) / 2;
        canvas.translate(x, transY);
        drawable.draw(canvas);
        canvas.restore();
    }

}