尝试修复游戏搜索详情可能发生的进度同步问题
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@ -54,6 +54,7 @@ class SearchGameResultAdapter(context: Context,
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exposureEventArray = SparseArray(updateData?.size ?: 0)
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// 记录游戏位置
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if (updateData != null) {
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positionAndPackageMap.clear()
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for (i in 0 until updateData.size) {
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val gameEntity = updateData[i].game
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if (gameEntity != null) {
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