fix: 自定义页面-游戏Item UI调整

This commit is contained in:
曾祥俊
2024-06-11 18:47:56 +08:00
parent 4229f0e335
commit 39afbecce8
4 changed files with 7 additions and 6 deletions

View File

@ -118,6 +118,7 @@ class GameItemUi(override val ctx: Context) : Ui {
startToStartOf(mGameDesSpace)
endToStartOf(gameDesTv)
topToTopOf(mGameDesSpace)
bottomToBottomOf(mGameDesSpace)
})
add(gameDesTv, lParams(0, wrapContent) {
startToEndOf(gameRatingTv)
@ -256,7 +257,7 @@ class GameItemUi(override val ctx: Context) : Ui {
compoundDrawablePadding = dip(4)
includeFontPadding = false
visibility = View.GONE
visibility = View.VISIBLE
}
private fun initRecommendConstraintLayout() = constraintLayout {

View File

@ -158,7 +158,7 @@ class CustomGameVerticalAdapter(
} else {
gameRatingTv.setTextAppearance(context, styleResId)
}
gameRatingTv.setPadding(0, 4f.dip2px(), 8f.dip2px(), 0)
gameRatingTv.setPadding(0, 0, 8f.dip2px(), 0)
gameRatingTv.setDrawableStart(R.drawable.game_horizontal_rating)
CustomViewExt.setGameRatting(gameRatingTv, briefStyle, gameEntity)
CustomViewExt.setDescription(gameDesTv, briefStyle, gameEntity)