feat: 适配微信 CPM 小游戏的曝光上报逻辑 https://jira.shanqu.cc/browse/GHZSCY-7058
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@ -22,6 +22,7 @@ class DefaultExposureStateChangeListener : IExposureStateChangeListener {
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"onExposureStateChange: 名称 ${exposureEvent.payload.gameName} 位置 $position, $exposureStatus"
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)
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// 如果是 CPM 曝光事件,且在曝光中,直接上报 CPM 曝光 (内部有做简单的去重处理,CPM 曝光追求一个及时上报,不用理会曝光时长)
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if (isCPMExposureEvent && inExposure) {
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Utils.log(
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RecyclerViewExposureHelper.TAG,
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