修复点击游戏详情默认选中动态tab的问题

This commit is contained in:
chenjuntao
2019-09-23 18:16:56 +08:00
parent d32816aa65
commit ad2dc5ac4b

View File

@ -179,7 +179,7 @@ class GameDetailFragment : NormalFragment() {
mAutoDownload = args!!.getBoolean(EntranceUtils.KEY_AUTO_DOWNLOAD)
mTraceEvent = args.getParcelable(EntranceUtils.KEY_TRACE_EVENT)
mSkipGameComment = args.getBoolean(EntranceUtils.KEY_SKIP_GAME_COMMENT)
mDestinationTab = args.getInt(EntranceUtils.KEY_TARGET)
mDestinationTab = args.getInt(EntranceUtils.KEY_TARGET, -1)
mIsOpenPlatformWindow = args.getBoolean(EntranceUtils.KEY_OPEN_PLATFORM_WINDOW)
mSkeleton = Skeleton.bind(mListSkeleton).shimmer(false).load(R.layout.fragment_gamedetail_skeleton).show()
@ -294,7 +294,7 @@ class GameDetailFragment : NormalFragment() {
val viewHolder = detailViewHolder
DetailDownloadUtils.detailInitDownload(viewHolder, true)
// destinationTab 的优先级
// destinationTab 的优先级
if (mDestinationTab == INDEX_TRENDES) {
tabPerformClick(mTabBarFuLiTv)
} else if (mDestinationTab == INDEX_DESC) {