同步2.2修改
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@ -2,12 +2,19 @@ package com.gh.common.util;
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import android.content.Context;
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import android.content.Intent;
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import android.graphics.Color;
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import android.widget.TextView;
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import com.gh.base.AppController;
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import com.gh.download.DownloadEntity;
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import com.gh.download.DownloadManager;
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import com.gh.download.DownloadStatus;
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import com.gh.gamecenter.GameDetailActivity;
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import com.gh.gamecenter.R;
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import com.gh.gamecenter.entity.ApkEntity;
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import com.gh.gamecenter.entity.GameEntity;
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import com.gh.gamecenter.entity.GameUpdateEntity;
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import com.gh.gamecenter.manager.PackageManager;
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public class GameUtils {
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@ -34,6 +41,68 @@ public class GameUtils {
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context.startActivity(intent);
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}
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/**
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* 设置下载按钮状态
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*/
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public static void setDownloadBtnStatus(Context context, GameEntity gameEntity, TextView downloadBtn) {
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String status = getDownloadBtnText(context, gameEntity);
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downloadBtn.setTextColor(Color.WHITE);
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downloadBtn.setText(status);
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if ("插件化".equals(status)) {
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downloadBtn.setBackgroundResource(R.drawable.game_item_btn_plugin_style);
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} else if ("打开".equals(status)) {
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downloadBtn.setBackgroundResource(R.drawable.game_item_btn_launch_style);
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} else {
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downloadBtn.setBackgroundResource(R.drawable.game_item_btn_download_style);
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}
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}
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/**
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* 获取下载按钮文案
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*/
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public static String getDownloadBtnText(Context context, GameEntity gameEntity) {
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int doneCount = 0; // 下载完成数量
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int pluginCount = 0; // 可插件化数量
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int updateCount = 0; // 可更新数量
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int installCount = 0; // 已安装数量
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DownloadEntity downloadEntity;
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Object gh_id;
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for (ApkEntity apkEntity : gameEntity.getApk()) {
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downloadEntity = DownloadManager.getInstance(context).get(apkEntity.getUrl());
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if (downloadEntity != null) {
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if (downloadEntity.getStatus().equals(DownloadStatus.done)) {
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doneCount++;
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} else if (downloadEntity.isPluggable()) {
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pluginCount++;
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} else if (downloadEntity.isUpdate()) {
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updateCount++;
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}
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}
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if (PackageManager.isCanUpdate(gameEntity.getId(), apkEntity.getPackageName())) {
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updateCount++;
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}
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if (PackageManager.isInstalled(apkEntity.getPackageName())) {
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gh_id = PackageUtils.getMetaData(context, apkEntity.getPackageName(), "gh_id");
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if (!PackageUtils.isSignature(context, apkEntity.getPackageName())) {
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pluginCount++;
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} else if (gh_id == null || gh_id.equals(gameEntity.getId())) {
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installCount++;
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}
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}
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}
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if (doneCount != 0) {
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return "安装";
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} else if (pluginCount != 0) {
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return "插件化";
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} else if (updateCount != 0) {
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return "更新";
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} else if (installCount != 0) {
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return "打开";
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} else {
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return "下载";
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}
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}
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/**
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* 获取GameUpdateEntity
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*/
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