为回答详情添加评论(增加部分UI
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@ -1,11 +1,15 @@
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package com.gh.base.fragment;
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import android.app.Dialog;
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import android.arch.lifecycle.Lifecycle;
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import android.os.Bundle;
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import android.support.annotation.NonNull;
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import android.support.annotation.StringRes;
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import android.support.v4.app.DialogFragment;
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import com.gh.gamecenter.R;
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import com.lightgame.utils.RuntimeUtils;
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import com.lightgame.utils.Utils;
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/**
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* @author CsHeng
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@ -24,6 +28,24 @@ public class BaseDialogFragment extends DialogFragment {
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return dialog;
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}
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public void toast(@StringRes int res) {
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if (getLifecycle().getCurrentState().isAtLeast(Lifecycle.State.STARTED))
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toast(getString(res));
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}
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public void toast(String msg) {
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if (getLifecycle().getCurrentState().isAtLeast(Lifecycle.State.STARTED))
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Utils.toast(getContext(), msg);
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}
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public void toastLong(@StringRes int msg) {
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toastLong(getString(msg));
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}
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public void toastLong(String msg) {
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RuntimeUtils.getInstance().toastLong(getContext(), msg);
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}
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}
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