allprojects { project -> buildscript { ext.booster_version = '3.1.0' ext.plugin_version = "0.2.7" repositories { mavenLocal() google() mavenCentral() jcenter() maven { url 'https://oss.sonatype.org/content/repositories/public' } } dependencies { // booster classpath "com.didiglobal.booster:booster-gradle-plugin:$booster_version" classpath "com.didiglobal.booster:booster-transform-shared-preferences:$booster_version" classpath "com.didiglobal.booster:booster-transform-r-inline:$booster_version" classpath "com.didiglobal.booster:booster-transform-br-inline:$booster_version" classpath "com.didiglobal.booster:booster-transform-finalizer-watchdog-daemon:$booster_version" classpath "com.didiglobal.booster:booster-transform-res-check:$booster_version" classpath "com.didiglobal.booster:booster-transform-activity-thread:$booster_version" // byteX classpath "com.bytedance.android.byteX:base-plugin:${plugin_version}" classpath "com.bytedance.android.byteX:const-inline-plugin:${plugin_version}" classpath "com.bytedance.android.byteX:method-call-opt-plugin:${plugin_version}" classpath "com.bytedance.android.byteX:access-inline-plugin:${plugin_version}" } } repositories { mavenLocal() google() mavenCentral() jcenter() maven { url 'https://oss.sonatype.org/content/repositories/public' } } project.afterEvaluate { // apply plugin only with this init script if (project.name == "app") { project.apply plugin: 'com.didiglobal.booster' project.apply plugin: "com.gh.gamecenter.plugin" project.apply plugin: 'bytex' project.apply plugin: 'bytex.const_inline' // inline 常量 https://github.com/bytedance/ByteX/blob/master/const-inline-plugin/README-zh.md project.apply plugin: 'bytex.method_call_opt' // 移除 log https://github.com/bytedance/ByteX/blob/master/method-call-opt-plugin/README-zh.md project.apply plugin: 'bytex.access_inline' // inline access https://github.com/bytedance/ByteX/blob/master/access-inline-plugin/README-zh.md project.const_inline { enable true enableInDebug false logLevel "INFO" autoFilterReflectionField = true //使用插件内置的反射检查过滤掉可能的反射常量,建议为true //supposesReflectionWithString = false //使用插件内置字符串匹配可能反射常量,建议为false skipWithRuntimeAnnotation true //过滤掉带有运行时注解的常量,推荐true skipWithAnnotations = [ //过滤掉被注解注释过的常量,包含class "android/support/annotation/Keep", ] whiteList = [] } project.method_call_opt { enable true enableInDebug false logLevel "DEBUG" //是否在log中显示删除方法调用指令后的方法指令,一般调试时使用 showAfterOptInsLog false //需要删除的方法配置 methodList = [ //下面的每一项配置必须严格按照数据配置,一个地方不对这一项不生效。 //class#method#desc "android/util/Log#v#(Ljava/lang/String;Ljava/lang/String;)I", "android/util/Log#v#(Ljava/lang/String;Ljava/lang/String;Ljava/lang/Throwable;)I", "android/util/Log#d#(Ljava/lang/String;Ljava/lang/String;)I", "android/util/Log#d#(Ljava/lang/String;Ljava/lang/String;Ljava/lang/Throwable;)I", "android/util/Log#i#(Ljava/lang/String;Ljava/lang/String;)I", "android/util/Log#i#(Ljava/lang/String;Ljava/lang/String;Ljava/lang/Throwable;)I", "android/util/Log#w#(Ljava/lang/String;Ljava/lang/String;)I", "android/util/Log#w#(Ljava/lang/String;Ljava/lang/String;Ljava/lang/Throwable;)I", "android/util/Log#e#(Ljava/lang/String;Ljava/lang/String;)I", "android/util/Log#e#(Ljava/lang/String;Ljava/lang/String;Ljava/lang/Throwable;)I", "android/util/Log#println#(ILjava/lang/String;Ljava/lang/String;)I", "java/lang/Throwable#printStackTrace#()V", "com/google/devtools/build/android/desugar/runtime/ThrowableExtension#printStackTrace#(Ljava/lang/Throwable;)V", //项目中的方法 "com/lightgame/utils/Utils#log#(Ljava/lang/String;)V", "com/lightgame/utils/Utils#log#(Ljava/lang/int;Ljava/lang/String;Ljava/lang/String;)V", "com/lightgame/utils/Utils#log#(Ljava/lang/String;Ljava/lang/String;)V", "com/lightgame/utils/Utils#log#(Ljava/lang/String;Ljava/lang/Object;)V", "com/lightgame/utils/Utils#log#(Ljava/lang/Object;)V", ] onlyCheckList = [] whiteList = [] } project.access_inline { enable true enableInDebug false logLevel "DEBUG" } } } }