package com.gh.common.constant; import com.gh.common.util.PackageUtils; public class Constants { public static final int SEND_NEWS_FEEDBACK = 0x126; public static final int SEND_COMMENT_FEEDBACK = 0x127; public final static int LIST_FOOTER_ITEM = 1; public final static int LIST_HEAD_ITEM = 1; public final static int NOT_NETWORK_CODE = 504; // 没有网络的状态码(应该是这个吧!) public static final String LOGIN_TOKEN_ID = "userToken_id"; // 用户ID 与服务器无关 public static final String USER_TOKEN_KEY = "userTokenKey"; public static final String USER_INFO_KEY = "userInfoKey"; public static final String DEVICE_KEY = "deviceKey"; public static final String HAS_REQUESTED_NOTIFICATION_PERMISSIONS = "has_requested_notification_permissions"; public static final String SHOULD_SHOW_VIDEO_MOBILE_WARNING = "should_show_video_mobile_warning"; public static final String GAME_DETAIL_COME_IN = "game_detail_come_in"; // 从游戏详情进入 public static final String XPOSED_INSTALLER_PACKAGE_NAME = "de.robv.android.xposed.installer"; public static final String EB_QUIT_LOGIN = "quit_login"; public static final String GAME_ID_DIVIDER = ":"; // 用于避免历史下载掺和到普通下载状态的 ID 修饰符 public static final String GAME_NAME_DECORATOR = " "; // 用于避免历史下载影响到部分依赖名字作为数据更新条件的修饰符 // 最近显示的弹窗信息 public static final String SP_LAST_OPENING_ID = "last_opening_dialog_id"; public static final String SP_LAST_OPENING_TIME = "last_opening_dialog_time"; //引导设置 “通知管理” 引导弹窗 public static final String SP_SHOWED_NOTIFICATION_LOGIN = "show_notification_login_hint"; public static final String SP_SHOWED_NOTIFICATION_QUESTION = "show_notification_question_hint"; public static final String SP_SHOWED_NOTIFICATION_ANSWER = "show_notification_answer_hint"; public static final String SP_SHOWED_NOTIFICATION_ARTICLE = "show_notification_article_hint"; public static final String SP_SHOWED_NOTIFICATION_VIDEO = "show_notification_video_hint"; public static final String SP_SHOWED_NOTIFICATION_RATING = "show_notification_rating_hint"; // 新版本 也要触发一次“通知管理” 引导弹窗 public static final String SP_SHOWED_NOTIFICATION_NEW_VERSION = "show_notification_new_version"; // 今天是否已经触发了 “通知管理” 引导弹窗 public static final String SP_IS_SHOWED_NOTIFICATION_TODAY = "show_is_notification_today"; // v4.0.0已废弃,标记安装的游戏为已玩过弹窗,最多取消2次 (https://gitlab.ghzs.com/pm/halo-app-issues/issues/722 调整为版本相关) (不是常量了也放这里好像有点奇怪) public static final String SP_MARK_INSTALLED_GAME = "mark_installed_game" + PackageUtils.getVersionName(); // 标记安装的游戏为已玩过弹窗(个人主页最多弹一次) public static final String SP_MARK_INSTALLED_GAME_USER_HOME = "mark_installed_game_user_home" + PackageUtils.getVersionName(); // 标记安装的游戏为已玩过弹窗(我的游戏最多弹一次) public static final String SP_MARK_INSTALLED_GAME_MY_GAME = "mark_installed_game_my_game" + PackageUtils.getVersionName(); //视频详情滑动引导 public static final String SP_SHOW_SLIDE_GUIDE = "show_slide_guide"; //视频详情点击引导 public static final String SP_SHOW_CLICK_GUIDE = "show_click_guide"; //视频详情双击点赞引导 public static final String SP_SHOW_DOUBLE_CLICK_GUIDE = "show_double_click_guide"; //顶部视频声音状态,重启恢复 public static final String SP_TOP_VIDEO_VOICE = "top_video_voice"; //我的光环提醒设置已读 public static final String SP_ADDONS_FUNCS_HAVE_READ = "addons_funcs_have_read"; //视频非wifi提醒只提醒一次,重启恢复 public static final String SP_NON_WIFI_TIPS = "non_wifi_tips"; //首页视频最新tab提示 public static final String SP_HOME_NEW_VIDEO_TIPS = "home_new_video"; //游戏设备弹窗提示 public static final String SP_DEVICE_REMIND = "device_remind"; //是否是第一次弹出游戏设备弹窗提示 public static final String SP_FIRST_DEVICE_REMIND = "first_device_remind"; //游戏设备弹窗不再提示 public static final String SP_NO_REMIND_AGAIN = "no_remind_again"; //游戏详情过滤标签数据 public static final String SP_FILTER_TAGS = "filter_tags"; //实名认证弹窗分类数据 public static final String SP_AUTH_DIALOG = "auth_dialog"; //顶部视频进度保存,重启恢复 public static final String SP_TOP_VIDEO_SCHEDULE = "top_video_schedule"; //手机号码匹配规则 public static final String REGEX_MOBILE = "^((13[0-9])|(15[^4,\\D])|(18[0,5-9]))\\d{8}$"; public static final String REGEX_ACCOUNT = "^[a-zA-Z_]\\w{5,17}$"; public static final String REGEX_PASSWORD = "^[a-zA-Z]\\w{5,31}$"; //输入规则 public static final String INPUT_RULE = "0123456789abcdefghijklnmopqrstuvwxyzABCDEFGHIJKLNMOPQRSTUVWXYZ_"; // 微信绑定地址地址 public static final String WECHAT_BIND_ADDRESS_DEV = "https://resource.ghzs.com/page/wechat_dev/index.html#/"; public static final String WECHAT_BIND_ADDRESS = "https://resource.ghzs.com/page/wechat_pro/index.html#/"; // 徽章 public static final String BADGE_ADDRESS_DEV = "http://resource.ghzs.com/page/badge_dev/index.html#/"; public static final String BADGE_ADDRESS = "http://resource.ghzs.com/page/badge_pro/index.html#/"; //最少需要多少数据才能上传 public static final int DATA_AMOUNT = 20; //游戏 cd间隔 public static final int GAME_CD = 5 * 60 * 1000; //新闻 cd间隔 public static final int NEWS_CD = 10 * 60 * 1000; //platform cd间隔 public static final int PLATFORM_CD = 10 * 60 * 1000; //update cd间隔 public static final int UPDATE_CD = 5 * 60 * 1000; //搜索 cd间隔 public static final int SEARCH_CD = 5 * 60 * 1000; //评论 cd间隔 public static final int COMMENT_CD = 60 * 1000; //我的光环功能分组 cd间隔 public static final int ADDONS_CD = 10 * 60 * 1000; //已收录包名更新 cd间隔 public static final int PACKAGES_CD = 60 * 1000; public static final String[] REPORT_LIST = new String[]{"垃圾广告营销", "恶意攻击谩骂", "淫秽色情信息", "违法有害信息", "其它"}; public static final String ENTRANCE_UNKNOWN = "(unknown)"; public static final String DEFAULT_TEXT_WRAPPER = "###"; // 触发了安装事件的标记 public static final String MARK_ALREADY_TRIGGERED_INSTALLATION = "triggered_installation"; // 标记下载重试标记(值为任务已下载大小,为空表示需要重试) public static final String MARK_RETRY_DOWNLOAD = "retry_download"; }