Files
assistant-android/app/src/main/java/com/gh/common/util/DownloadDialogHelper.kt
2019-07-31 16:51:18 +08:00

101 lines
3.6 KiB
Kotlin

package com.gh.common.util
import android.content.Context
import android.os.Build
import com.gh.gamecenter.entity.ApkEntity
import com.gh.gamecenter.entity.GameEntity
object DownloadDialogHelper {
/**
* [callback] 执行点击关闭以后会执行的代码块,没有弹窗也会执行这个代码块
*/
@JvmStatic
fun findAvailableDialogAndShow(context: Context, gameEntity: GameEntity, apkEntity: ApkEntity, callback: EmptyCallback) {
val dialog = retrieveAvailableDialog(gameEntity, apkEntity)
if (dialog != null) {
showDownloadDialog(context, dialog, callback)
} else {
callback.onCallback()
}
}
private fun retrieveAvailableDialog(gameEntity: GameEntity, apkEntity: ApkEntity): GameEntity.Dialog? {
if (gameEntity.downloadDialog.isNullOrEmpty()) return null
for (dialog in gameEntity.downloadDialog!!) {
// 共有 8 种可能
// 1. 不指定包名、机型和系统版本
if (dialog.rule.packageName.isEmpty()
&& dialog.rule.models.isEmpty()
&& dialog.rule.systemVersions.isEmpty()) {
return dialog
}
// 2. 指定包名不管机型和系统
if (dialog.rule.packageName == apkEntity.packageName
&& dialog.rule.models.isEmpty()
&& dialog.rule.systemVersions.isEmpty()) {
return dialog
}
// 3. 指定机型不管包名和系统
if (dialog.rule.models.contains(Build.MODEL)
&& dialog.rule.packageName.isEmpty()
&& dialog.rule.systemVersions.isEmpty()) {
return dialog
}
// 4. 指定系统不管包名和机型
if (dialog.rule.systemVersions.contains(Build.VERSION.RELEASE)
&& dialog.rule.packageName.isEmpty()
&& dialog.rule.models.isEmpty()) {
return dialog
}
// 5. 指定包名和机型不管系统
if (dialog.rule.packageName == apkEntity.packageName
&& dialog.rule.models.contains(Build.MODEL)
&& dialog.rule.systemVersions.isEmpty()) {
return dialog
}
// 6. 指定包名和系统不管机型
if (dialog.rule.packageName == apkEntity.packageName
&& dialog.rule.systemVersions.contains(Build.VERSION.RELEASE)
&& dialog.rule.models.isEmpty()) {
return dialog
}
// 7. 指定机型和系统不管包名
if (dialog.rule.systemVersions.contains(Build.VERSION.RELEASE)
&& dialog.rule.models.contains(Build.MODEL)
&& dialog.rule.packageName.isEmpty()) {
return dialog
}
// 8.指定包名、机型和系统版本
if (dialog.rule.packageName == apkEntity.packageName
&& dialog.rule.models.contains(Build.MODEL)
&& dialog.rule.systemVersions.contains(Build.VERSION.RELEASE)) {
return dialog
}
}
return null
}
private fun showDownloadDialog(context: Context, dialog: GameEntity.Dialog, callback: EmptyCallback) {
DialogUtils.showDialogWithHtmlContent(
context,
dialog.title,
dialog.content,
"继续下载",
"取消",
{ callback.onCallback() },
null)
}
}