Files
assistant-android/app/src/main/java/com/gh/common/provider/DownloadButtonClickedProviderImpl.kt

119 lines
5.3 KiB
Kotlin

package com.gh.common.provider
import android.content.Context
import com.alibaba.android.arouter.facade.annotation.Route
import com.gh.common.util.NewFlatLogUtils
import com.gh.gamecenter.common.base.GlobalActivityManager
import com.gh.gamecenter.common.constant.RouteConsts
import com.gh.gamecenter.common.utils.*
import com.gh.gamecenter.entity.GameUpdateEntity
import com.gh.gamecenter.feature.entity.GameEntity
import com.gh.gamecenter.feature.provider.IDownloadButtonClickedProvider
import com.gh.gamecenter.feature.view.DownloadButton
import com.gh.gamecenter.packagehelper.PackageRepository
import com.lightgame.download.DownloadEntity
import com.lightgame.utils.Utils
@Route(path = RouteConsts.provider.downloadButtonClickedHandler, name = "DownloadButton点击事件暴露服务")
class DownloadButtonClickedProviderImpl : IDownloadButtonClickedProvider {
override fun onClicked(downloadButton: DownloadButton) {
var gameId = ""
var gameName = ""
var gameCategory = ""
var gameTypeInChinese = ""
var downloadStatus = ""
var downloadStatusInChinese = ""
var gameSchemaType = ""
var packageName = ""
val boundedObject = downloadButton.getObject()
Utils.log("DownloadButtonClickedProviderImpl", "$downloadButton onClicked ${boundedObject?.javaClass}")
if (boundedObject != null) {
when (boundedObject) {
is GameEntity -> {
gameId = boundedObject.id
gameName = boundedObject.name ?: ""
gameCategory = boundedObject.category ?: ""
downloadStatus = if (boundedObject.isVGame()) {
"畅玩"
} else if (boundedObject.downloadStatus == "demo") {
"试玩"
} else {
"下载"
}
gameTypeInChinese = boundedObject.categoryChinese
downloadStatusInChinese = boundedObject.downloadStatusChinese
gameSchemaType = boundedObject.gameBitChinese
packageName = boundedObject.getUniquePackageName() ?: ""
}
is GameUpdateEntity -> {
gameId = boundedObject.id
gameName = boundedObject.name ?: ""
// 下载管理-更新页面,把下载状态都置为下载
downloadStatus = "下载"
gameTypeInChinese = boundedObject.categoryChinese
downloadStatusInChinese = boundedObject.downloadStatusChinese
packageName = boundedObject.packageName
}
is DownloadEntity -> {
gameId = boundedObject.gameId
gameName = boundedObject.name ?: ""
gameCategory = boundedObject.getGameCategory()
downloadStatus = if (boundedObject.isVGame()) "畅玩" else "下载"
packageName = boundedObject.packageName
}
}
// 上报 UI 状态为启动的点击事件 (样式为启动,或者文案包含启动都算能启动)
if (downloadButton.buttonStyle == DownloadButton.ButtonStyle.LAUNCH_OR_OPEN
|| downloadButton.text.contains("启动")) {
// boundedObject 里找不到游戏类型时,尝试从已安装列表中获取
if (gameCategory.isEmpty() && packageName.isNotEmpty()) {
gameCategory = PackageRepository.gameInstalled.find { it.packageName == packageName }?.category ?: ""
}
NewFlatLogUtils.logGameLaunchButtonClicked(
gameId = gameId,
gameName = gameName,
location = downloadButton.getWidgetBusinessName(),
gameCategory = gameCategory,
downloadStatus = downloadStatus
)
}
// 预约状态不上报
if (downloadButton.buttonStyle != DownloadButton.ButtonStyle.RESERVABLE
&& downloadButton.buttonStyle != DownloadButton.ButtonStyle.RESERVED
) {
// 上报神策点击事件
SensorsBridge.trackEvent(
"DownLoadbuttonClick",
"game_id", gameId,
"game_name", gameName,
"game_type", gameTypeInChinese,
"download_status", downloadStatusInChinese,
"button_name", downloadButton.text,
"game_schema_type", gameSchemaType,
"page_name", GlobalActivityManager.getCurrentPageEntity().pageName,
"page_id", GlobalActivityManager.getCurrentPageEntity().pageId,
"page_business_id", GlobalActivityManager.getCurrentPageEntity().pageBusinessId,
"last_page_name", GlobalActivityManager.getLastPageEntity().pageName,
"last_page_id", GlobalActivityManager.getLastPageEntity().pageId,
"last_page_business_id", GlobalActivityManager.getLastPageEntity().pageBusinessId
)
}
}
}
override fun init(context: Context?) {
// do nothing
}
}