mirror of
https://github.com/qinglong-app/qinglong_app.git
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add icon
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109
pubspec.yaml
109
pubspec.yaml
@@ -23,7 +23,7 @@ dependencies:
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logger: ^1.1.0
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intl: ^0.17.0
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code_editor: ^1.3.1
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flutter_native_splash: ^1.3.3
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dev_dependencies:
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build_runner: ^2.0.0
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json_conversion: ^0.0.4
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@@ -35,37 +35,92 @@ dev_dependencies:
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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assets:
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- assets/images/
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/assets-and-images/#resolution-aware.
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flutter_native_splash:
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/assets-and-images/#from-packages
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# This package generates native code to customize Flutter's default white native splash screen
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# with background color and splash image.
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# Customize the parameters below, and run the following command in the terminal:
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# flutter pub run flutter_native_splash:create
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# To restore Flutter's default white splash screen, run the following command in the terminal:
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# flutter pub run flutter_native_splash:remove
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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# color or background_image is the only required parameter. Use color to set the background
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# of your splash screen to a solid color. Use background_image to set the background of your
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# splash screen to a png image. This is useful for gradients. The image will be stretch to the
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# size of the app. Only one parameter can be used, color and background_image cannot both be set.
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color: "#ffffff"
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#background_image: "assets/background.png"
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# Optional parameters are listed below. To enable a parameter, uncomment the line by removing
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# the leading # character.
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# The image parameter allows you to specify an image used in the splash screen. It must be a
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# png file and should be sized for 4x pixel density.
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image: assets/images/ql.png
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# This property allows you to specify an image used as branding in the splash screen. It must be
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# a png file. Currently, it is only supported for Android and iOS.
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# branding: assets/dart.png
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# Specify your branding image for dark mode.
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# branding_dark: assets/dart_dark.png
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# To position the branding image at the bottom of the screen you can use bottom, bottomRight,
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# and bottomLeft. The default values is bottom if not specified or specified something else.
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/custom-fonts/#from-packages
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# Make sure this content mode value should not be similar to android_gravity value and ios_content_mode
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# value.
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# branding_mode: bottom
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# The color_dark, background_image_dark, and image_dark are parameters that set the background
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# and image when the device is in dark mode. If they are not specified, the app will use the
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# parameters from above. If the image_dark parameter is specified, color_dark or
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# background_image_dark must be specified. color_dark and background_image_dark cannot both be
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# set.
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color_dark: "#2E312E"
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# background_image_dark: "assets/dark-background.png"
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# image_dark: assets/splash-invert.png
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# The android, ios and web parameters can be used to disable generating a splash screen on a given
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# platform.
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#android: false
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#ios: false
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#web: false
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# The position of the splash image can be set with android_gravity, ios_content_mode, and
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# web_image_mode parameters. All default to center.
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#
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# android_gravity can be one of the following Android Gravity (see
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# https://developer.android.com/reference/android/view/Gravity): bottom, center,
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# center_horizontal, center_vertical, clip_horizontal, clip_vertical, end, fill, fill_horizontal,
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# fill_vertical, left, right, start, or top.
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#android_gravity: center
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#
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# ios_content_mode can be one of the following iOS UIView.ContentMode (see
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# https://developer.apple.com/documentation/uikit/uiview/contentmode): scaleToFill,
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# scaleAspectFit, scaleAspectFill, center, top, bottom, left, right, topLeft, topRight,
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# bottomLeft, or bottomRight.
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#ios_content_mode: center
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#
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# web_image_mode can be one of the following modes: center, contain, stretch, and cover.
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#web_image_mode: center
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# To hide the notification bar, use the fullscreen parameter. Has no affect in web since web
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# has no notification bar. Defaults to false.
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# NOTE: Unlike Android, iOS will not automatically show the notification bar when the app loads.
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# To show the notification bar, add the following code to your Flutter app:
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# WidgetsFlutterBinding.ensureInitialized();
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# SystemChrome.setEnabledSystemUIOverlays([SystemUiOverlay.bottom, SystemUiOverlay.top]);
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fullscreen: true
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# If you have changed the name(s) of your info.plist file(s), you can specify the filename(s)
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# with the info_plist_files parameter. Remove only the # characters in the three lines below,
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# do not remove any spaces:
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#info_plist_files:
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# - 'ios/Runner/Info-Debug.plist'
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# - 'ios/Runner/Info-Release.plist'
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